﻿using System;
using System.Threading;
using Gadgeteer;

/*
 * Original Gadgeteer framework Copyright (c) Microsoft Corporation. (http://gadgeteer.codeplex.com/)
 * 
 * Gadgeteer Light made by Stefan Thoolen (http://gadgeteerlight.codeplex.com/)
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
namespace Sytech_Designs_Button
{
    public class Program
    {
        public static Gadgeteer.Modules.Sytech.Button LedButton = null;

        public static void Main()
        {
            int socket = 1;

            LedButton = new Gadgeteer.Modules.Sytech.Button(socket);
            LedButton.ButtonPressed += new Gadgeteer.Modules.Sytech.Button.ButtonEventHandler(LedButton_ButtonPressed);
            LedButton.ButtonReleased += new Gadgeteer.Modules.Sytech.Button.ButtonEventHandler(LedButton_ButtonReleased);

            Thread.Sleep(Timeout.Infinite);
        }

        static void LedButton_ButtonReleased(Gadgeteer.Modules.Sytech.Button sender, Gadgeteer.Modules.Sytech.Button.ButtonState state)
        {
            LedButton.TurnLEDOff();
        }

        static void LedButton_ButtonPressed(Gadgeteer.Modules.Sytech.Button sender, Gadgeteer.Modules.Sytech.Button.ButtonState state)
        {
            LedButton.TurnLEDOn();
        }

    }
}
